int lua_load (lua_State *L, lua_Reader reader, void *data, const char *chunkname);
Loads a Lua chunk. If there are no errors, lua_load
pushes the compiled chunk as a Lua function on top of the stack. Otherwise, it pushes an error message. The return values of lua_load
are:
LUA_ERRMEM
: memory allocation error.
This function only loads a chunk; it does not run it.
lua_load
automatically detects whether the chunk is text or binary, and loads it accordingly (see program luac
).
The lua_load
function uses a user-supplied reader
function to read the chunk (see lua_Reader
). The data
argument is an opaque value passed to the reader function.
The chunkname
argument gives a name to the chunk, which is used for error messages and in debug information (see The Debug Interface).