void luaQ_call(lua_State *L, int na, int nr, QObject *obj = 0)
Perform a Lua function call like lua_call
but ensure that the function is executed in the thread owning object obj
using thread hopping.
Unlike function luaQ_pcall
,
this function relays Lua errors into the current thread.
This is similar to calling
if (luaQ_pcall(L,na,nr,0,obj)) lua_error(L);