void lua_pushlightuserdata (lua_State *L, void *p);
Pushes a light userdata onto the stack.
Userdata represents C values in Lua. A light userdata represents a pointer. It is a value (like a number): you do not create it, it has no individual metatable, and it is not collected (as it was never created). A light userdata is equal to "any" light userdata with the same C address.